The Future Audience
Webinar: The Future Audience is Here

VML Explores Tech That Connects Everyone at Sporting Events

In this era where technology shapes every aspect of our lives, the potential to create more inclusive and accessible experiences for all, including those with visual impairments has never been more significant.
This webinar delves into the transformative power of emerging technologies and explores their role in opening up new avenues for brands, sports event sponsors, and venues to engage with a broader and more diverse audience.
Join us for an enlightening discussion on the intersection of technology, inclusivity, and brand engagement.
Key Takeaways:
Meet our Speakers
Dan Cui - Director of Business Development

Guest lecturer at the University of Dallas, MBA Entrepreneur program.
Currently serves as Director of Business Development for VML Apps, focusing on mobile applications and connected devices (e.g., Apple TV, Fire/Android TV, AR/XR wearables like Apple Vision Pro).
Continues to evangelize AR/VR technologies and the metaverse, highlighting potential ROI for real-world applications.
Key contributor to the world’s first Android smartglasses, a precursor to Google Glass.
Played an early role in the development of Augmented Reality (AR) since 2006.
Specializes in developing and introducing emerging technologies and products into new global markets.
Over 30 years of experience as a sales & marketing professional and innovator.
Stan Karpenko - Co Founder & CTO, GiveVision

Stan is an engineer focused on using Computer Vision and VR/AR systems to improve the lives of those with vision disabilities.
He founded GiveVision in 2014, a company dedicated to creating technology for the visually impaired.
GiveVision developed SightPlus™, the world's first VR-based device designed to help visually impaired people see again.
The success of SightPlus™ has spurred the development of accessibility systems tailored for Stadiums, Arenas, and Festivals.
These innovative systems enable individuals with vision loss to visually experience and follow events in real-time.
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